V7 Hillshader and False Elevation Color
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Basic Hill Shading
The V7 Hillshader quickly combines topographic maps with
elevation data to build high resolution 3D shaded relief maps.
| No Shading |
Hillshade |
Hillshaded & False Elevation Color |
 |
 |
 |
| No Shading |
Hillshade |
Hillshaded & False
Elevation Color |
Hill Shading Example
Let's take the area around Mt. Solitude (near Gannett
Peak Wyoming) as an example. Unshaded the map looks like this:
click image to enlarge
To Hillshade this map, we select the menu option:
"Tools: Hillshader..."

Checking the "High Resolution Output (24-bit)"
allows greater color depth in the shaded image. Press 'OK' and All Topo
quickly shades the map:
click image to enlarge...
Here is a snippet of this map showing the continuous
shading and high resolution of the professional reference series:

False Elevation Color
False elevation coloring is useful for highlighting
elevation features, and just plain interesting. To add false elevation
coloring to the Hillshaded image, check the "Add Elevation
Color" box, then click the "Set Elev Color" button:

The "Elevation Shading" controller is shown:

You can define custom shading profiles, or
press the 'Load' button and choose one of the predefined profiles. Finally
press 'Done', then 'OK' to shade and false elevation color the map:
Click image to enlarge...
Simulating Reservoirs
Elevation coloring is especially handy for visualizing
the effects of building a reservoir. By manually setting the extents of
the coloring we can shade everything below a fixed elevation with water:

In this example, the top of the reservoir is at 10275
feet. Shading the map results in:
Click image to enlarge
Color Profiles
All Topo V7 comes with 32 predefined color profiles,
here are samples of a few of them:
click the images below to enlarge...

bamboo |

blacknblue |

bluelayers |

chroma |

coldvalley |

primarycolors |

desert |

worldshader2 |
|